World
Raids
9 raids
The attack waves that can descend on your settlement. Higher-tier raids bring bigger, tougher swarms — and a few only come out at night. Sizes shown are the base wave before player scaling.
| Per extra player | When | ||||
|---|---|---|---|---|---|
| Burning Fallen Horde | 3 | 400 | +44% | Any time | |
| Cyclopelli Siege | 3 | 400 | +44% | Any time | |
| Desert Satyr Raid | 2 | 180 | +44% | Any time | |
| Fallen Horde | 1 | 100 | +44% | Night only | |
| Forest Satyr Raid | 1 | 120 | +44% | Any time | |
| Gorgon Raid | 2 | 260 | +44% | Any time | |
| Potman Raid | 1 | 22 | +20% | Any time | |
| Pyzifax Siege | 1 | 110 | +40% | Any time | |
| Rat Infestation | 1 | 30 | +20% | Any time |
Burning Fallen Horde
Tier 3 · 400 wave · +44%/player · Any time
Cyclopelli Siege
Tier 3 · 400 wave · +44%/player · Any time
Desert Satyr Raid
Tier 2 · 180 wave · +44%/player · Any time
Fallen Horde
Tier 1 · 100 wave · +44%/player · Night only
Forest Satyr Raid
Tier 1 · 120 wave · +44%/player · Any time
Gorgon Raid
Tier 2 · 260 wave · +44%/player · Any time
Potman Raid
Tier 1 · 22 wave · +20%/player · Any time
Pyzifax Siege
Tier 1 · 110 wave · +40%/player · Any time
Rat Infestation
Tier 1 · 30 wave · +20%/player · Any time
